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delduca's submissions
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1.
Tell HN: As AI gets better, are scripting languages losing their appeal?
1 point
by
delduca
9 hours ago
|
past
|
2 comments
2.
Twig, a glamorous tmux session manager with Git worktree support
(
github.com/andersonkrs
)
1 point
by
delduca
1 day ago
|
past
|
discuss
3.
Show HN: Evolution of my humble library of games built with my own engine
(
carimbo.games
)
1 point
by
delduca
12 days ago
|
past
|
discuss
4.
Poor's Man Shaders
(
nullonerror.org
)
2 points
by
delduca
13 days ago
|
past
|
discuss
5.
Steamosaic: Generate a mosaic of your Steam account
(
steamosaic.com
)
1 point
by
delduca
14 days ago
|
past
6.
How to avoid dynamic linking of Steam's client library using a old trick
(
nullonerror.org
)
3 points
by
delduca
15 days ago
|
past
7.
Executing Untrusted Code in Serverless Environments
(
nullonerror.org
)
2 points
by
delduca
18 days ago
|
past
8.
Claude wrote a functional NES emulator using my engine's API
(
carimbo.games
)
91 points
by
delduca
29 days ago
|
past
|
91 comments
9.
Lua 5.5.0 Released
(
lua.org
)
3 points
by
delduca
37 days ago
|
past
|
2 comments
10.
Show HN: Claude wrote a NES emulator using my engine's API
(
carimbo.games
)
2 points
by
delduca
42 days ago
|
past
|
1 comment
11.
Deep Dive: Modernizing Stalld
(
walac.github.io
)
2 points
by
delduca
79 days ago
|
past
12.
Software Sandboxing: The Basics
(
emilua.org
)
2 points
by
delduca
85 days ago
|
past
13.
Language Models Are Injective and Hence Invertible
(
arxiv.org
)
4 points
by
delduca
3 months ago
|
past
|
1 comment
14.
My 2D game engine for Lua is celebrating its 2nd anniversary with version 3
(
github.com/willtobyte
)
3 points
by
delduca
3 months ago
|
past
|
1 comment
15.
Carimbo now have a better stack trace and Sentry integration
(
nullonerror.org
)
3 points
by
delduca
4 months ago
|
past
16.
Show HN: Carimbo now have a better stack trace and Sentry integration
(
nullonerror.org
)
1 point
by
delduca
4 months ago
|
past
17.
Taking advantage of Python's concurrent futures to full saturate your bandwidth
(
nullonerror.org
)
1 point
by
delduca
4 months ago
|
past
18.
Executing Untrusted Code in Serverless Environments
(
nullonerror.org
)
2 points
by
delduca
5 months ago
|
past
19.
Show HN: Clone of a Macintosh-Like Computer with a Built-In Basic Interpreter
(
reprobate.site
)
3 points
by
delduca
5 months ago
|
past
20.
Happy birthday to the greatest fictional AI system, self aware date 29th Aug
(
terminator.fandom.com
)
2 points
by
delduca
5 months ago
|
past
21.
Show HN: Game demo made with my homemade game engine
(
reprobate.site
)
101 points
by
delduca
5 months ago
|
past
|
54 comments
22.
The C Pointer Game – Pointers, Arrays and Strings for Kids
(
punkx.org
)
1 point
by
delduca
5 months ago
|
past
23.
Tell HN: C and C++ are absolute beasts when it comes to performance efficient
4 points
by
delduca
5 months ago
|
past
|
1 comment
24.
How to avoid dynamic linking of Steam's client library using a old trick
(
nullonerror.org
)
2 points
by
delduca
5 months ago
|
past
25.
Replacing Lua's math.random module with the Xorshift algorithm
(
nullonerror.org
)
5 points
by
delduca
6 months ago
|
past
|
1 comment
26.
Show HN: Carimbo, a 2D game engine written in C++23 using SDL, featuring Lua
(
github.com/willtobyte
)
5 points
by
delduca
6 months ago
|
past
|
1 comment
27.
Poor's Man Shaders
(
nullonerror.org
)
2 points
by
delduca
6 months ago
|
past
28.
Orchestrating a Google Kubernetes cluster using TypeScript
(
nullonerror.org
)
2 points
by
delduca
6 months ago
|
past
29.
There's an computer inspired by classic Apple machines, with BASIC, in my game
(
reprobate.site
)
1 point
by
delduca
6 months ago
|
past
30.
MCP the Illustrated Guidebook
(
licdn.com
)
4 points
by
delduca
6 months ago
|
past
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