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1.Agentic Patterns (github.com/nibzard)
171 points by PretzelFisch 19 days ago | 46 comments
2.Learn computer graphics from scratch and for free (scratchapixel.com)
310 points by theusus 26 days ago | 38 comments
3.Ask HN: What are the best engineering blogs with real-world depth?
474 points by nishilpatel 31 days ago | 141 comments
4.Dithering – Part 1 (visualrambling.space)
461 points by Bogdanp 86 days ago | 96 comments
5.The geometry of mathematical methods (oregonstate.edu)
80 points by kalind 3 months ago | 4 comments
6.Mesh2Motion – Open-source web application to animate 3D models (mesh2motion.org)
229 points by Splizard 3 months ago | 37 comments
7.VST3 audio plugin format is now MIT (steinberg.net)
663 points by rock_artist 3 months ago | 177 comments
8.Anthropic's Prompt Engineering Tutorial (2024) (github.com/anthropics)
392 points by cjbarber 3 months ago | 117 comments
9.Evidence-based advice we've found on how to be successful in a job (80000hours.org)
693 points by robertwiblin on April 25, 2017 | 246 comments
10.Making Minecraft Spherical (bowerbyte.com)
900 points by iamwil 4 months ago | 123 comments
11.MCP overlooks hard-won lessons from distributed systems (julsimon.medium.com)
409 points by yodon 5 months ago | 227 comments
12.A new PNG spec (programmax.net)
672 points by bluedel 7 months ago | 602 comments
13.Lottie is an open format for animated vector graphics (lottie.github.io)
350 points by marcodiego 8 months ago | 174 comments
14.Game theory illustrated by an animated cartoon game (ncase.me)
449 points by felineflock 8 months ago | 74 comments
15.Gaussian Splatting Alternative: WebGL Implementation of Nvidia's SVRaster (github.com/samuelm2)
47 points by samuelm2 9 months ago | 13 comments
16.Don't "optimize" conditional moves in shaders with mix()+step() (iquilezles.org)
409 points by romes 11 months ago | 231 comments
17.Rafael Araujo's 20 Mesmerizing Geometrical Masterpieces (2024) (abakcus.com)
126 points by NoRagrets on Jan 21, 2025 | 18 comments
18.How to triangulate a polyline with thickness (jvernay.fr)
87 points by jvernay on Jan 3, 2025 | 12 comments
19.Show HN: Svader – Create GPU-rendered Svelte components (github.com/sockmaster27)
189 points by sokmastr on Dec 14, 2024 | 41 comments
20.The Color of Noise (2014) (caseymuratori.com)
80 points by ekzhang on Dec 1, 2024 | 12 comments
21.Bluesky Is Not Decentralized (beige.party)
218 points by pabs3 on Oct 26, 2024 | 194 comments
22.Show HN: Graphite, a Blender-inspired 2D procedural design Rust app (graphite.rs)
785 points by Keavon on Oct 15, 2024 | 128 comments
23.UE5 Nanite in WebGPU (github.com/scthe)
394 points by vouwfietsman on Sept 5, 2024 | 111 comments
24.Exact Polygonal Filtering: Using Green's Theorem and Clipping for Anti-Aliasing (jonathanolson.net)
188 points by muyyatin2 on Aug 15, 2024 | 78 comments
25.Ask HN: How to Price a Product
137 points by imvetri on Aug 7, 2024 | 68 comments
26.OpenBSD 7.5 via QEMU on Hetzner physical machine (no phys. access / KVM console) (gfuzz.de)
148 points by hoschi_ on Aug 11, 2024 | 47 comments
27.Real-Time Procedural Generation with GPU Work Graphs [pdf] (gpuopen.com)
116 points by ibobev on July 22, 2024 | 19 comments
28.Circos – Circular Visualization (circos.ca)
174 points by smartmic on July 9, 2024 | 28 comments
29.Show HN: Simulating 20M Particles in JavaScript (dgerrells.com)
561 points by rustystump on July 8, 2024 | 70 comments
30.Magic UI: UI Library for Design Engineers (magicui.design)
230 points by achristmascarl on May 23, 2024 | 92 comments

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