| 1. | | Agentic Patterns (github.com/nibzard) |
| 171 points by PretzelFisch 19 days ago | 46 comments |
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| 2. | | Learn computer graphics from scratch and for free (scratchapixel.com) |
| 310 points by theusus 26 days ago | 38 comments |
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| 3. | | Ask HN: What are the best engineering blogs with real-world depth? |
| 474 points by nishilpatel 31 days ago | 141 comments |
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| 4. | | Dithering – Part 1 (visualrambling.space) |
| 461 points by Bogdanp 86 days ago | 96 comments |
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| 5. | | The geometry of mathematical methods (oregonstate.edu) |
| 80 points by kalind 3 months ago | 4 comments |
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| 6. | | Mesh2Motion – Open-source web application to animate 3D models (mesh2motion.org) |
| 229 points by Splizard 3 months ago | 37 comments |
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| 7. | | VST3 audio plugin format is now MIT (steinberg.net) |
| 663 points by rock_artist 3 months ago | 177 comments |
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| 8. | | Anthropic's Prompt Engineering Tutorial (2024) (github.com/anthropics) |
| 392 points by cjbarber 3 months ago | 117 comments |
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| 9. | | Evidence-based advice we've found on how to be successful in a job (80000hours.org) |
| 693 points by robertwiblin on April 25, 2017 | 246 comments |
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| 10. | | Making Minecraft Spherical (bowerbyte.com) |
| 900 points by iamwil 4 months ago | 123 comments |
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| 11. | | MCP overlooks hard-won lessons from distributed systems (julsimon.medium.com) |
| 409 points by yodon 5 months ago | 227 comments |
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| 12. | | A new PNG spec (programmax.net) |
| 672 points by bluedel 7 months ago | 602 comments |
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| 13. | | Lottie is an open format for animated vector graphics (lottie.github.io) |
| 350 points by marcodiego 8 months ago | 174 comments |
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| 14. | | Game theory illustrated by an animated cartoon game (ncase.me) |
| 449 points by felineflock 8 months ago | 74 comments |
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| 15. | | Gaussian Splatting Alternative: WebGL Implementation of Nvidia's SVRaster (github.com/samuelm2) |
| 47 points by samuelm2 9 months ago | 13 comments |
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| 16. | | Don't "optimize" conditional moves in shaders with mix()+step() (iquilezles.org) |
| 409 points by romes 11 months ago | 231 comments |
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| 17. | | Rafael Araujo's 20 Mesmerizing Geometrical Masterpieces (2024) (abakcus.com) |
| 126 points by NoRagrets on Jan 21, 2025 | 18 comments |
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| 18. | | How to triangulate a polyline with thickness (jvernay.fr) |
| 87 points by jvernay on Jan 3, 2025 | 12 comments |
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| 19. | | Show HN: Svader – Create GPU-rendered Svelte components (github.com/sockmaster27) |
| 189 points by sokmastr on Dec 14, 2024 | 41 comments |
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| 20. | | The Color of Noise (2014) (caseymuratori.com) |
| 80 points by ekzhang on Dec 1, 2024 | 12 comments |
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| 21. | | Bluesky Is Not Decentralized (beige.party) |
| 218 points by pabs3 on Oct 26, 2024 | 194 comments |
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| 22. | | Show HN: Graphite, a Blender-inspired 2D procedural design Rust app (graphite.rs) |
| 785 points by Keavon on Oct 15, 2024 | 128 comments |
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| 23. | | UE5 Nanite in WebGPU (github.com/scthe) |
| 394 points by vouwfietsman on Sept 5, 2024 | 111 comments |
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| 24. | | Exact Polygonal Filtering: Using Green's Theorem and Clipping for Anti-Aliasing (jonathanolson.net) |
| 188 points by muyyatin2 on Aug 15, 2024 | 78 comments |
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| 25. | | Ask HN: How to Price a Product |
| 137 points by imvetri on Aug 7, 2024 | 68 comments |
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| 26. | | OpenBSD 7.5 via QEMU on Hetzner physical machine (no phys. access / KVM console) (gfuzz.de) |
| 148 points by hoschi_ on Aug 11, 2024 | 47 comments |
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| 27. | | Real-Time Procedural Generation with GPU Work Graphs [pdf] (gpuopen.com) |
| 116 points by ibobev on July 22, 2024 | 19 comments |
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| 28. | | Circos – Circular Visualization (circos.ca) |
| 174 points by smartmic on July 9, 2024 | 28 comments |
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| 29. | | Show HN: Simulating 20M Particles in JavaScript (dgerrells.com) |
| 561 points by rustystump on July 8, 2024 | 70 comments |
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| 30. | | Magic UI: UI Library for Design Engineers (magicui.design) |
| 230 points by achristmascarl on May 23, 2024 | 92 comments |
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| More |