I see no slowness in OSM+ rendering on Android once the data for an area is loaded, as you pan, zoom, etc. But the pause between opening a new location and having it rendered is quite noticeable.
It was the rendering. I had read up on the related issue tickets, and the answer was that the vector rendering was both not optimized, and not cached in any way.
I see no slowness in OSM+ rendering on Android once the data for an area is loaded, as you pan, zoom, etc. But the pause between opening a new location and having it rendered is quite noticeable.