Your game looks great! Love the color palette, I’ll keep an eye on this for sure.
Sorry for the curveball, but I’d be really interested in hearing about the process of finding your publisher (if you don’t mind) — it seems incredibly tough for devs without huge resumes right now, so I’m curious how the process went.
I started building this game while I was on paternity leave after our second daughter was born. At the time it was a fun side project, and I was sure I would ship it in some form, but I never even thought about founding a company and finding a publisher.
When I had something fun I got a few keynote slots at React and web conferences in 2023 (that's where the resume comes in, I guess?) and while I put together the presentation I also put a publisher deck together, mostly just for fun. The game was fully embedded in the slide deck just like it is now on the website, and how I did it in the public presentation (see: https://www.youtube.com/watch?v=m8SmXOTM8Ec ).
A mutual friend introduced me to Null, we had one meeting, and that set me on this path. I didn't seriously talk to other publishers.
I'm afraid this story is not super repeatable and mostly just hard work and serendipity. Before all that I spent 10 years as a teenager and early adult building games and social networks, and than I spent 12 years at Facebook & Stripe.
Sorry for the curveball, but I’d be really interested in hearing about the process of finding your publisher (if you don’t mind) — it seems incredibly tough for devs without huge resumes right now, so I’m curious how the process went.